package de.koller.reason.resource;

import de.koller.oceanFramework.glyph.GlyphScreenGL;

public class ResourceUtil {

	private ResourceUtil() {}
	
	public static GlyphScreenGL createGlyphScreen( int width, int height ) {
		return new GlyphScreenGL( width, height, new FontValue(), "de/koller/reason/resource/font.png" );
	}
	
}
